Rome Total War Descr_strat Original File
I did some meddling around in the descr_strat.txt file just for S&G's before starting a Julii campaign to give me a sense of true Roman dominance. B2k You Got Served Zip. Download Free Dr Dre Greatest Hits Rar Download.
Modding Resource Header Title: The Basics of descr_strat.txt Posted by: Caius Modding area: Campaign Map Required programmes: Notepad (or other text editor) Summary: In-depth explanation of descr_strat.txt for starters. Introduction: We, at some point of our modding projects, can handle a lot of files without checking the Scriptorium. But, we were newbies when we started. There are a lot of people who want to unlock all the factions.
That's a classic question in the Rome Colliseum. But I will go further, and I will explain more things than how to unlock all the factions. Intellution Fix32 Software.
Here, you can find information that won't be found in other places. Now, if you still are reading, we will start! We are starting, now what do we need?
We need 4 things: descr_strat.txt (the file in question) A copy of descr_strat.txt (the file) Notepad (or text editor you use) Patience (always welcome) I want to unlock all factions, what do I have to change? Open the file descr_strat.txt, which can be found in data/world/maps/campaign/imperial_campaign. Once opened, we can see the following text included in code tags. Code: campaign imperial_campaign playable romans_julii romans_brutii romans_scipii egypt seleucid carthage parthia gauls germans greek_cities britons macedon pontus armenia dacia numidia scythia spain thrace end unlockable end nonplayable romans_senate slave end Note: Please note that the Senate and the Slave factions CAN'T be played. High changes are need to make them playable, and maybe those changes won't work. We'll never know.
